Whether you are a gamer or you’ve never played a game, I’d like to tell you about something I’d like you to play. Once I’m done making it, that is.
A little introduction, first. My name is Bansuri. I’m a trans woman, I’m a 1.5 generation Nepali-American, and I come from a family of worriers. Right now, I am very, very worried about very basic things: water, air, soil. Climate stuff. More on that later.
The last game I worked on was anything but worrisome. It’s called What The Bat?, and it’s about growing up with baseball bats instead of hands. The biggest threat in that game were seagulls stealing art. It’s a wacky minigame adventure à-la-WarioWare and you should totally play it if you’ve got a VR headset.
After working on that game, however, my life took a dark turn. I went into hermit mode in a medieval village in the hills, and I got in touch with my shadow side. That’s the part of my psyche that wants to drown my feelings in chocolate while watching the world burn. The thought pattern is: I want to save the world, but I feel overwhelmed by the scale of the problem, so I choose to do something fun instead. Can you relate?
I got a bit closer to this shadow — a frightening creature in the mirror — and I heard it saying: Let the world burn. We deserve it.
During my meditations, Kali ma came to mind. She is the destroyer of the universe, the mother of time, darkness embodied. With her guidance, the shadow took form in the mirror: neither a useless dark blob nor a terrifying monster, but an unworried, angry woman who is ready to change the world.
How?
By making videogames, of course. Choosing to make a game was, by no means, a foregone conclusion. If you want to save the world, wouldn’t it make more sense to plant trees instead of staying on the computer all day long? I genuinely asked myself that question, and the answer was: Yes, but the world isn’t that simple and neither am I. So, instead of doing the very important, potentially world-saving work of planting trees, I’ve decided to make a videogame.
So, what’s the game about?
It’s about adventure. Intrigue. Truth. Courage. Community. Sabotage.
It’s about what history has to tell about the future.
It’s about migration, and a place to call home.
It’s about water, air, soil.
The fire in our hearts.
The wisdom of darkness.
I’m at the concept stage, doing research, gathering references, sketching, and writing the game design document as well as the story. My hope is that what I’ve shared here resonates with you, fires your neurons, and makes you feel things. If so, I’d love to hear about it. My email is bansuri.bashyal@gmail.com and you can find me on Twitter or Instagram at @ban.su.ri.